The VFX power of lens metadata

July 7, 2026

Cooke’s Jordan Thistlewood joins us to explain why lens /i Tech may be the missing link between what was shot on set and what VFX needs to finish the shot, and we should now be demanding it.

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VFXShow 306: Disclosure Day

June 29, 2026

On this ‘vocal’ episode of the VFXShow, we discuss how Disclosure Day works as a Spielberg UFO film, how its visual effects support both spectacle and invisible effects – all with some surprising reactions from the guys.

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John Knoll and the handmade Star Wars of The Mandalorian and Grogu

June 25, 2026

Our latest fxpodcast with ILM’s John Knoll on miniatures in a tiny LED cube, the Star Wars style, and why the practical and the digital still need each other.

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Geriatric parkour: ILM’s creature work for The Boroughs

June 22, 2026

From brain-sucking horror to heartbreaking empathy, for this fxpodcast we go inside the creature work of The Boroughs with VFX Supervisor Tara DiMarco and ILM’s Steve Ellis.

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VFXShow 305: Backrooms (or Mike hates horror, part 1)

June 17, 2026

The crew reviews the VFX of Backrooms – which is in a genre that Mike absolutely HATES.

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Man on Fire: Kevin Lingenfelser on collapse, chaos and invisible VFX

June 15, 2026

We talk with Man on Fire VFX Supervisor Kevin Lingenfelser about the explosive building collapse, chaotic rubble aftermath, and high-octane Learjet sequence.

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VFXShow 304: Star Wars: The Mandalorian and Grogu

June 5, 2026

Jason, Matt and Mike return to a galaxy far, far away to unpack the VFX, creatures, puppetry and theatrical scale of Star Wars: The Mandalorian and Grogu.

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Union VFX on production-ready Gaussian splat crowds

June 1, 2026

Union VFX and Clear Angle are turning Gaussian splats from a tech demo into a crowd-pleasing production pipeline. Literally. We speak with David Schneider, VFX and Technical Supervisor at Union, in this fxpodcast episode.

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Paul Debevec: a history of lighting the future of VFX

May 28, 2026

We talk with Academy Technical Achievement Award recipient Paul Debevec about HDR image-based lighting, Fiat Lux, virtual production, NeRFs, 3DGS, machine learning, and why now is a great time to do research.

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ComfyUI with co-founder Yannik Marek (ComfyAnonymous)

May 6, 2026

From hacky Stable Diffusion experiments to production-ready pipelines, ComfyUI is shaping how AI fits into VFX.

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Jordan Nounnan – Visualization Supervisor on Stranger Things S5

April 30, 2026

Find out how Stranger Things season five deployed previs and real-time storytelling using Unreal Engine & splats, from Proof’s VFX Supervisor Jordan Nounnan.

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VFXShow 303: Hail Mary

March 30, 2026

For this episode of  the VFXshow we takeoff on Hail Mary and discuss this smash hit film which is based on the popular book.

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fxpodcast: going underground with Hijack

March 17, 2026

In our latest fxpodcast, DOP Ed Moore breaks down the massive stage builds, clever virtual production, and the 2,000+ VFX shots that keep the world’s unluckiest commuter racing in another high-stakes season.

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Fallout Season 2 with VFX Supervisor Jay Worth

March 10, 2026

VFX Supervisor Jay Worth discusses the intricate production of Fallout Season 2, highlighting a continued commitment to blending practical puppets with digital enhancements, cutting-edge VFX, and state-of-the-art AI.

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Nuke 17 with Foundry Creative Director Juan Salazar

March 1, 2026

A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.

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